- boundaryThe list of boundary IDs from the mesh where the pressure will be applied.
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundary IDs from the mesh where the pressure will be applied.
- displacement_varsThe displacements appropriate for the simulation geometry and coordinate system
C++ Type:std::vector<NonlinearVariableName>
Unit:(no unit assumed)
Controllable:No
Description:The displacements appropriate for the simulation geometry and coordinate system
BVPressureAction
The BVPressureAction has not been documented. The content listed below should be used as a starting point for documenting the class, which includes the typical automatic documentation associated with an Action; however, what is contained is ultimately determined by what is necessary to make the documentation clear for users.
Set up pressure boundary conditions.
Overview
Example Input File Syntax
Set up pressure boundary conditions.
Input Parameters
- active__all__ If specified only the blocks named will be visited and made active
Default:__all__
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:If specified only the blocks named will be visited and made active
- functionFunction giving the pressure applied.
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:Function giving the pressure applied.
- inactiveIf specified blocks matching these identifiers will be skipped.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:If specified blocks matching these identifiers will be skipped.
- value1Value of the pressure applied.
Default:1
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:Value of the pressure applied.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.